https://forum.rpg.net/index.php?threads/you-need-have-no-fear-of-any-failure-an-alternative-fasa-star-trek-campaign.801136/


Keth's Years
Apr 2, 2017



Been away from here for a while(too many Real World tm problems!!)but I am back and working on a very "old School" setting for the FASA STTRPG.

My starting assumption is that the Earth and UESPA emphasis seen in TOS "Cage" & S1 was because the UFP was, at that time, still a loose federation of individual "star nations", and so all we are seeing is the United Earth side of that (with only the occasional Vulcan, Andorian etc). I presume that as TOS developed and into the movies the Federation become more integrated and centralized, until by TNG it is all one big happy UFP?

My campaign is set 20 years before TOS, and so totally UE. It is (according to the SFC/FASA timeline) when Dilithium MAM is just coming into common use, and so a time of wider horizons. Ships are (ageing)Mann and (current)Baton Rouge class cruisers/capital ships, Portsmith class destroyers/patrol ships and Sawyer class scout/explorers - all armed with lasers and particle accelerators. Transporters are just ten years old and very mistrusted in any but perfect conditions.

Crew equipment is lasers, commu's that need to be linked to a miniature warp radio/backpack booster, no tricorders, but a mission recorder that can link up to the orbiting ships sensors and remotely use the SR sensors. And toolkits for all technical/scientific disciplines
.
I have adapted the FASA skill acquisition rules to reflect a more "hands on" time. Less science and more Planetary Survival and Weapons and Environment Suit/ZeroG etc. I have also designed my own character sheet on Excel and streamlined the skills list somewhat.

Ship will be the UES Fawcett (motto: "You need have no fear of any failure")Sawyer class Scout. Crew of 30, landing capable (with light ground vehicles) explorer/surveyor. Conducting a detailed survey of a sector only cursorily skimmed through previously. So some information is available, but with little detail. And much of what we do have was briefly examined, and so the result of mostly erroneous, conclusions. I haven't worked out the sector yet, but have the Char Sheet, ship deckplans and most of the Player introductory briefing (with rules changes in character generation and equipment).

I wanted to attach my Excel and Word files here, but cant see how, so please message me if you'd like to see them.Or, someone please tell me how to attach those here?

I don't have the time to run a game at present and so can't properly playtest this, so all thoughts and comments invited. 



And so.............

https://drive.google.com/open?id=0ByzDj2hd_nHqX3ZxdHJETVExRWM

https://drive.google.com/open?id=0ByzDj2hd_nHqSjh3U0xpbzVXWVE

Please note that the second link for the Char sheet is better viewed in Google Sheets.

