Star Trek Campaigns - Brentanus-Cafu War
Scenario 03 - Raid On Outpost 797

the Klingon Empire

Scenario 03, prepared by David Ternes

Raiding Group 15

The Raiding Group has been formed to execute a surprise raid on the Federation defense outpost at Derigo along the inner edge of the Federation's Fishly Sector. This will be a traditional fast attack to destroy shipping and to disrupt Star Fleet's rear area. Success in destroying the defense outpost will also partially open a path for an attack on Starbase 10.

Orders. The Raiding Group will proceed to the vicinity of Federation Defense Outpost 797. There it will attack all Federation shipping and destroy any defending war vessels. The primary objectives will be any merchant and transport ships found in the target area. If possible, the outpost should be destroyed also. Due to the limited number of replacement vessels, losses are to be kept to a minimum and must at least be proportional to the war vessel losses of the enemy.

Force. Raiding Group 15 includes the following units and vessels.

| Name | Class Name | Type | Class | CE |
Kankor's Squadron
| Terminator | D-10F Riskadh | Cruiser | X | 80 | Squadron & Raiding Group Leader
| Long Scythe | K-27A Grim Reaper | escort | VI | 79 |
| Death's Head | K-27A Grim Reaper | escort | VI | 79 |
Barbordor's Cruiser Squadron
| Hanging Judge | D-7M Bringer Of Destruction | Cruiser | IX | 76 | Squadron Leader
| Swinging Sword | D-7M Bringer Of Destruction | Cruiser | IX | 76 |
| Dagger From Behind | D-7M Bringer Of Destruction | Cruiser | IX | 76 |
Jorano's Destroyer Squadron
| Raven | D-18B Gull | Destroyer | IX | 77 | Squadron Leader
| Hawk | D-18B Gull | Destroyer | IX | 74 |
| Eagle | D-18B Gull | Destroyer | IX | 74 |
| Total Combat Efficiency: | 243.2 |

Game Notes.

1. The Klingon commander will prepare a diagram of the start formation before the Federation commander sets up.
2. A ship in a Squadron must be within 3 hexes of another ship in the unit in the initial formation. The first ship listed in each unit is the leader. All ships in the battle group must be within 15 hexes of each other in their initial formation.